Shopping on line can be easy, simple and save you lots of money. It can also take a lot of your time, frustrate you, and result in unwanted purchases. Now the same can be said for regular high street shopping, but with the vast opportunity presented by the Internet it will pay you to spend a few minutes reading this and understanding how to better optimize your Fairplay shopping experience:

1. Compare - without doubt the biggest advantage that the Fairplay offers shoppers today is the ability to compare thousands of Fairplay at a time. This is a great thing, but not necessarily all the time! Too much can be daunting at times so take advantage of the great comparison sites and where possible let them do the hard work for you.

2. Research - if it has been said it will be on the internet. Ignorance is no longer a justifiable reason for buying the wrong thing. Take the time to research in detail everything that you could possible want to know about

3. Testimonials - don't know anybody that has bought a Fairplay? Wrong! If the Fairplay is good the internet will let you know. Use the Internet as a friend and get testimonials before you buy.

4. Questions - Got a question about Fairplay then search the Forums, FAQ's, Blogs etc. Don't be afraid to ask .....

5. Reputation - Never heard of the company selling Fairplay? Don't worry, no reason why you should know every company in the world, but you know someone that does! Use the internet to find out what people are saying about Fairplay and build up a picture of their reputation for sales, returns, customer service, delivery etc.

6. Returns - still worried that even after all of the above your Fairplay wont be what you want? Check out the returns policy. There is so much competition now that someone, somewhere is bound to offer the terms that you are comfortable with.

7. Feedback - happy with your Fairplay then let people know, after all you are depending on others people input in your buying decision, so why not give a little back.

8. Security - check for the yellow padlock on the Fairplay site before you buy, and the s after http:/ /i.e. https:// = a secure site

9. Contact - got a question about Fairplay, or want to leave a comment then check out the sites contact page. Reputable companies have them and respond.

10. Payment - ready to pay for your Fairplay, then use your credit card or PayPal! Be aware of companies that don't accept them, there may be genuine reasons but given the huge amount of choice you have when buying online there is no reason at all not to buy via credit card or PayPal.

FairPlay is a digital rights management (DRM) technology created by Apple Inc., based on technology created by the company Veridisc. FairPlay is built into the QuickTime multimedia software and used by the iPhone, iPod, iTunes, and iTunes Store. Any protected song purchased from the iTunes Store with iTunes is encoded with FairPlay. FairPlay digitally encryption Advanced Audio Coding audio files and prevents users from playing these files on unauthorized computers.

The majority of FairPlay-encrypted content is purchased through the iTunes Store, using the iTunes jukebox software. The iTunes jukebox software relies on Apple's Quicktime multimedia software for decoding and playback of the encrypted files. Every media player capable of utilizing QuickTime is capable of playing back FairPlay-encrypted files, including RealPlayer, Media Center (software application), and Media Player Classic.

How it works FairPlay-protected files are regular MPEG-4 Layer 14 container files with an encrypted Advanced Audio Coding audio stream. The audio stream is encrypted using the Rijndael algorithm in combination with MD5 hashes. The master key required to decrypt the encrypted audio stream is also stored in encrypted form in the MP4 container file. The key required to decrypt the master key is called the "user key."

Each time a customer uses iTunes to buy a track a new random user key is generated and used to encrypt the master key. The random user key is stored, together with the account information, on Apple’s servers, and also sent to iTunes. iTunes stores these keys in its own encrypted key repository. Using this key repository, iTunes is able to retrieve the user key required to decrypt the master key. Using the master key, iTunes is able to decrypt the AAC audio stream and play it.

When a user authorizes a new computer, iTunes sends a unique machine identifier to Apple’s servers. In return it receives all the user keys that are stored with the account information. This ensures that Apple is able to limit the number of computers that are authorized and makes sure that each authorized computer has all the user keys that are needed to play the tracks that it bought.

When a user deauthorizes a computer, iTunes will instruct Apple’s servers to remove the unique machine identifier from their database, and at the same time it will remove all the user keys from its encrypted key repository.

The iPod also has its own encrypted key repository. Every time a FairPlay-protected track is copied onto the iPod, iTunes will copy the user key from its own key repository to the key repository on the iPod. This makes sure that the iPod has everything it needs to play the encrypted AAC audio stream.

FairPlay does not affect the ability of the file itself to be copied. It only manages the decryption of the audio content.

Restrictions FairPlay-encrypted audio tracks allow the following:



At this time, it looks like the restrictions mentioned above are hard-coded into QuickTime and the iTunes application, and not configurable in the protected files themselves.

An artifact of Fairplay is that it prevents iTunes customers from using the purchased music on any portable digital music player other than the Apple iPod, Motorola ROKR E1, Motorola SLVR, or iPhone.

Legal Issues On January 3 2005, an iTunes online music store customer Thomas Slattery filed a lawsuit against Apple Inc.(formerly known as Apple Computer), alleging the company broke antitrust laws by utilizing FairPlay with iTunes so that purchased music will work only with its own music player, the iPod, freezing out competitorshttp://www.internetnews.com/bus-news/article.php/3455431. Though most of the complaints have been dropped, the case has since been combined with two other lawsuits and continues today under the temporary name "The Apple iPod iTunes Antitrust Litigation"

On June 28 2004, VirginMega filed a complaint with the French Competition Council against Apple regarding its refusal to license Fairplay to VirginMega for use in their own online music commerce store. The French Conseil de la Concurrence rejected the complaint over accused anti-competitive behavior.http://www.conseil-concurrence.fr/pdf/avis/04d54.pdfThe Conseil ruled against the notion that FairPlay was an "essential facility" for three distinct reasons: 1) Playing purchased music on portable players was a small part of the market; 2) CD Burning provides an adequate work-around to get purchased music from other vendors onto an iPod; and 3) There is sufficient availability of portable players that support Microsoft's WMA DRM as a viable alternative and choice for consumers. iTunes, DRM and competition law

Circumventing Fairplay After the launch of the iTunes Music Store multiple people attempted to circumvent the encryption of FairPlay-protected files.

QTFairUse Jon Johansen – also known for his DeCSS program – was the first to discover a way to circumvent the DRM. The open source application QTFairUse intercepted the decrypted output and wrote it to a raw AAC file. Many media players do not support such raw files and the files had to be processed with a tool like Advanced Audio Coding#FAAC and FAAD2 to create normal files. One of the few media players that is able to play raw AAC files is foobar2000.

The second time around, Johansen Reverse engineering the encryption technique used in FairPlay and created an algorithm to completely remove the encryption without re-encoding the encrypted AAC stream. This method is currently used by VLC media player in order to play FairPlay-protected tracks.

Only a few days after the release of iTunes 7.0 the experimental version 2.3 of QTFairUse6, a derivative of the python open source QTFairUse, was released which dumps each track to a raw AAC file which then can be converted to any format.

Jon Johansen himself also released a tool to remove the encryption, called DeDRMS. Later he released FairKeys, which uses Apple’s own servers to retrieve the keys needed by DeDRMS.

All these applications have two things in common. First of all, they use the user keys from either the Apple servers, the iTunes key repository, or the iPod key repository, which ensures they can decrypt only files that are legally bought; a user cannot use these applications to decrypt files that another user bought. Secondly, they keep user specific metadata inside the MP4 container intact, so it is possible to identify the user who originally bought the file after it is decrypted.

In March of 2005, it was revealed through a front end of the iTunes Music Store called PyMusique that the FairPlay DRM was added only as a song was being purchased from the store by the client software itself.

In October 2006, Jon Johansen announced that instead of breaking FairPlay, he had reverse-engineered it so that other companies could play their DRM-protected music and movies on iPods and Apple's new Apple TV. His company, DoubleTwist Ventures, would license the technology to media companies who wished to have their media playable on the iPod or Apple TV, with the protection of FairPlay DRM, but without having to go through Apple. http://featured.gigaom.com/2006/10/02/dvd-jon-fairplays-apple/

Playfair, Hymn, and JHymn A software package named PlayFair – created by an anonymous author – also appeared. It can remove the encryption from files using the FairPlay DRM mechanism. The author of Playfair used the source code written by Jon Johansen for VLC. Apple's legal department forced PlayFair to be first removed from SourceForge.net, and then when the Indian open source web site Sarovar.org hosted the project they too were sent a cease and desist by Apple's lawyers. However, Playfair's successor Hymn (software) (an acronym for "Hear Your Music aNywhere") is alive and well and has become JHymn, a Java (programming language) variant of the program, and iOpener, a Windows variant.

Apple Computer introduced iTunes 6.0 in October 2005, which included changes intended to stop programs like JHymn from decrypting FairPlay encrypted files. Furthermore, once iTunes 6 has been used to purchase songs or authorize a computer with a particular iTMS account, that account will be blocked from making purchases or activations on earlier iTunes versions, thus JHymn can no longer be used.http://www.hymn-project.org/jhymndoc/

Apple Computer introduced iTunes 7.0 in September 2006, which once again included changes intended to stop programs similar to JHymn.

Harmony: RealPlayer Music on the iPod In July 2004, RealNetworks introduced their Harmony technology. The Harmony technology is built into RealPlayer and allows users of the RealPlayer Music Store to play their songs on the iPod. Before the introduction of Harmony this was not possible, because the RealPlayer Music Store uses a different DRM scheme, called Helix DRM, that was incompatible with that used by Apple. While using RealPlayer to transfer a Helix DRM-restricted song onto the iPod, Harmony transparently converts it to a FairPlay-compatible protected file. Real argued that Harmony was a boon to consumers that "frees" them "from the limitation of being locked into a specific portable device when they buy digital music."http://www.realnetworks.com/company/press/releases/2004/harmony.html Apple responded:

We are stunned that RealNetworks has adopted the tactics and ethics of a software cracking to break into the iPod, and we are investigating the implications of their actions under the Digital Millennium Copyright Act and other laws. We strongly caution Real and their customers that when we update our iPod software from time to time it is highly likely that Real's Harmony technology will cease to work with current and future iPods.

RealNetworks launched an internet petition titled "Hey Apple! Don't break my iPod", encouraging iPod users to sign up to support Real's action. The petition backfired badly. http://hardware.silicon.com/storage/0,39024649,39123271,00.htm The overwhelming majority of posters reacted negatively. The main points of criticism against Harmony were:

Apple did disable Harmony around the time of the iPod photo launch, and to older versions shortly after in firmware updates. The change makes it so that all music (past and present) purchased through the RealPlayer Music Store will not work on Apple's iPod. In response, Real said they would get it working again.

In August 2005, an SEC filings by RealNetworks disclosed that continued use of the Harmony technology put themselves at considerable risk because of the possibility of a lawsuit from Apple, which would be expensive to defend against, even if the court agreed that the technology is legal. Additionally, the possibility that "Apple will continue to modify its technology to 'break' the interoperability that Harmony provides to consumers" would mean that "Harmony may no longer work with Apple's products, which could harm our business and reputation, or we may be forced to incur additional development costs to refine Harmony to make it interoperate again."http://www.appleinsider.com/article.php?id=1228

Harmony never resurfaced as an option by RealNetworks.

Conversion to analog There are two other methods to bypass the DRM control. The first method is to burn a copy to an audio CD and then Ripping it. Some software products take an even simpler and more automated method which allows user to burn music to a Virtual CD-RW disc and then automatically rip and encode the music stored on the Virtual CD-R. NoteBurner M4p converter is the typical example which uses this Virtual CD-RW drive method.

The second method is to use a recording software and sound card (utilizing the so-called "analog hole"). TuneBite, Audacity and SoundTaxi are three of the most popular software tools.

Steve Jobs on DRM On February 6, 2007, Steve Jobs, CEO of Apple Inc., published an open letter entitled Thoughts on Music on the Apple website calling on the "big four" music companies to sell their music without DRM. According to Jobs, Apple does not want to use DRM but is forced by the four major musical labels with whom Apple negotiates contracts for iTunes. Jobs' main points were:



Jobs' letter was met with overwhelming praise by the consumer community.

On April 2 2007, Steve Jobs and EMI announced DRM free music for EMI's complete music library for a $0.30 premium above the standard price. This began in May 2007.

Selected Responses The essay caused ripples across the music industry, prompting replies from other major players. Responses include those from Jon Lech Johansen on February 6th, MP3.com founder Michael Robertson on February 8th, Warner Music boss Edgar Bronfman, Jr. and the open DRM Coral Consortium on February 9th, head of LAUNCHcast Dave Goldberg on February 11th, Fred Amoroso of Macrovision on February 16th and the Free Software Foundation on March 7th.

DVD Jon The famous decoder of the Content Scramble System, Jon Lech Johansen, criticized Jobs's statistical evidence that users are not locked into using the iPod by using the iTunes Music Store to download music with Apple Computer's FairPlay (DRM).http://nanocrew.net/2007/02/06/steves-misleading-statistics/

Warner Music Group Corp.'s Edgar Bronfman In a conference call on the earnings of Warner Music Group Corp., CEO Edgar Bronfman argued in favor of DRM, claiming that DRM and interoperability are not mutually exclusive.http://media.seekingalpha.com/article/26496

Coral Consortium A multi-industry group working on creating interoperability between DRM formats, the Coral Consortium responded with an invitation to incorporate their technical specifications for interoperability into the iTunes framework.http://www.coral-interop.org/20070209_Coral_Letter.html

Yahoo's Dave Goldberg In the Silicon Valley Watcher, Tom Foremski interviewed Yahoo Music head Dave Goldberg, who advocated removing DRM from music altogether.http://www.siliconvalleywatcher.com/mt/archives/2007/02/yahoo_exec_says.php

Macrovision's Fred Amoroso CEO and President of Macrovision Corporation, Fred Amoroso posted his own open letter in response to Steve Jobs's. In his reply, Amoroso argued that DRM increases both consumer value and electronic distribution by giving users choices (e.g. rent vs. buy). He also argues in favor of interoperable and open DRM.http://www.macrovision.com/company/1430_5331.htm

References

FairPlay is a digital rights management (DRM) technology created by Apple Inc., based on technology created by the company Veridisc. FairPlay is built into the QuickTime multimedia software and used by the iPhone, iPod, iTunes, and iTunes Store. Any protected song purchased from the iTunes Store with iTunes is encoded with FairPlay. FairPlay digitally encryption Advanced Audio Coding audio files and prevents users from playing these files on unauthorized computers.

The majority of FairPlay-encrypted content is purchased through the iTunes Store, using the iTunes jukebox software. The iTunes jukebox software relies on Apple's Quicktime multimedia software for decoding and playback of the encrypted files. Every media player capable of utilizing QuickTime is capable of playing back FairPlay-encrypted files, including RealPlayer, Media Center (software application), and Media Player Classic.

How it works FairPlay-protected files are regular MPEG-4 Layer 14 container files with an encrypted Advanced Audio Coding audio stream. The audio stream is encrypted using the Rijndael algorithm in combination with MD5 hashes. The master key required to decrypt the encrypted audio stream is also stored in encrypted form in the MP4 container file. The key required to decrypt the master key is called the "user key."

Each time a customer uses iTunes to buy a track a new random user key is generated and used to encrypt the master key. The random user key is stored, together with the account information, on Apple’s servers, and also sent to iTunes. iTunes stores these keys in its own encrypted key repository. Using this key repository, iTunes is able to retrieve the user key required to decrypt the master key. Using the master key, iTunes is able to decrypt the AAC audio stream and play it.

When a user authorizes a new computer, iTunes sends a unique machine identifier to Apple’s servers. In return it receives all the user keys that are stored with the account information. This ensures that Apple is able to limit the number of computers that are authorized and makes sure that each authorized computer has all the user keys that are needed to play the tracks that it bought.

When a user deauthorizes a computer, iTunes will instruct Apple’s servers to remove the unique machine identifier from their database, and at the same time it will remove all the user keys from its encrypted key repository.

The iPod also has its own encrypted key repository. Every time a FairPlay-protected track is copied onto the iPod, iTunes will copy the user key from its own key repository to the key repository on the iPod. This makes sure that the iPod has everything it needs to play the encrypted AAC audio stream.

FairPlay does not affect the ability of the file itself to be copied. It only manages the decryption of the audio content.

Restrictions FairPlay-encrypted audio tracks allow the following:



At this time, it looks like the restrictions mentioned above are hard-coded into QuickTime and the iTunes application, and not configurable in the protected files themselves.

An artifact of Fairplay is that it prevents iTunes customers from using the purchased music on any portable digital music player other than the Apple iPod, Motorola ROKR E1, Motorola SLVR, or iPhone.

Legal Issues On January 3 2005, an iTunes online music store customer Thomas Slattery filed a lawsuit against Apple Inc.(formerly known as Apple Computer), alleging the company broke antitrust laws by utilizing FairPlay with iTunes so that purchased music will work only with its own music player, the iPod, freezing out competitorshttp://www.internetnews.com/bus-news/article.php/3455431. Though most of the complaints have been dropped, the case has since been combined with two other lawsuits and continues today under the temporary name "The Apple iPod iTunes Antitrust Litigation"

On June 28 2004, VirginMega filed a complaint with the French Competition Council against Apple regarding its refusal to license Fairplay to VirginMega for use in their own online music commerce store. The French Conseil de la Concurrence rejected the complaint over accused anti-competitive behavior.http://www.conseil-concurrence.fr/pdf/avis/04d54.pdfThe Conseil ruled against the notion that FairPlay was an "essential facility" for three distinct reasons: 1) Playing purchased music on portable players was a small part of the market; 2) CD Burning provides an adequate work-around to get purchased music from other vendors onto an iPod; and 3) There is sufficient availability of portable players that support Microsoft's WMA DRM as a viable alternative and choice for consumers. iTunes, DRM and competition law

Circumventing Fairplay After the launch of the iTunes Music Store multiple people attempted to circumvent the encryption of FairPlay-protected files.

QTFairUse Jon Johansen – also known for his DeCSS program – was the first to discover a way to circumvent the DRM. The open source application QTFairUse intercepted the decrypted output and wrote it to a raw AAC file. Many media players do not support such raw files and the files had to be processed with a tool like Advanced Audio Coding#FAAC and FAAD2 to create normal files. One of the few media players that is able to play raw AAC files is foobar2000.

The second time around, Johansen Reverse engineering the encryption technique used in FairPlay and created an algorithm to completely remove the encryption without re-encoding the encrypted AAC stream. This method is currently used by VLC media player in order to play FairPlay-protected tracks.

Only a few days after the release of iTunes 7.0 the experimental version 2.3 of QTFairUse6, a derivative of the python open source QTFairUse, was released which dumps each track to a raw AAC file which then can be converted to any format.

Jon Johansen himself also released a tool to remove the encryption, called DeDRMS. Later he released FairKeys, which uses Apple’s own servers to retrieve the keys needed by DeDRMS.

All these applications have two things in common. First of all, they use the user keys from either the Apple servers, the iTunes key repository, or the iPod key repository, which ensures they can decrypt only files that are legally bought; a user cannot use these applications to decrypt files that another user bought. Secondly, they keep user specific metadata inside the MP4 container intact, so it is possible to identify the user who originally bought the file after it is decrypted.

In March of 2005, it was revealed through a front end of the iTunes Music Store called PyMusique that the FairPlay DRM was added only as a song was being purchased from the store by the client software itself.

In October 2006, Jon Johansen announced that instead of breaking FairPlay, he had reverse-engineered it so that other companies could play their DRM-protected music and movies on iPods and Apple's new Apple TV. His company, DoubleTwist Ventures, would license the technology to media companies who wished to have their media playable on the iPod or Apple TV, with the protection of FairPlay DRM, but without having to go through Apple. http://featured.gigaom.com/2006/10/02/dvd-jon-fairplays-apple/

Playfair, Hymn, and JHymn A software package named PlayFair – created by an anonymous author – also appeared. It can remove the encryption from files using the FairPlay DRM mechanism. The author of Playfair used the source code written by Jon Johansen for VLC. Apple's legal department forced PlayFair to be first removed from SourceForge.net, and then when the Indian open source web site Sarovar.org hosted the project they too were sent a cease and desist by Apple's lawyers. However, Playfair's successor Hymn (software) (an acronym for "Hear Your Music aNywhere") is alive and well and has become JHymn, a Java (programming language) variant of the program, and iOpener, a Windows variant.

Apple Computer introduced iTunes 6.0 in October 2005, which included changes intended to stop programs like JHymn from decrypting FairPlay encrypted files. Furthermore, once iTunes 6 has been used to purchase songs or authorize a computer with a particular iTMS account, that account will be blocked from making purchases or activations on earlier iTunes versions, thus JHymn can no longer be used.http://www.hymn-project.org/jhymndoc/

Apple Computer introduced iTunes 7.0 in September 2006, which once again included changes intended to stop programs similar to JHymn.

Harmony: RealPlayer Music on the iPod In July 2004, RealNetworks introduced their Harmony technology. The Harmony technology is built into RealPlayer and allows users of the RealPlayer Music Store to play their songs on the iPod. Before the introduction of Harmony this was not possible, because the RealPlayer Music Store uses a different DRM scheme, called Helix DRM, that was incompatible with that used by Apple. While using RealPlayer to transfer a Helix DRM-restricted song onto the iPod, Harmony transparently converts it to a FairPlay-compatible protected file. Real argued that Harmony was a boon to consumers that "frees" them "from the limitation of being locked into a specific portable device when they buy digital music."http://www.realnetworks.com/company/press/releases/2004/harmony.html Apple responded:

We are stunned that RealNetworks has adopted the tactics and ethics of a software cracking to break into the iPod, and we are investigating the implications of their actions under the Digital Millennium Copyright Act and other laws. We strongly caution Real and their customers that when we update our iPod software from time to time it is highly likely that Real's Harmony technology will cease to work with current and future iPods.

RealNetworks launched an internet petition titled "Hey Apple! Don't break my iPod", encouraging iPod users to sign up to support Real's action. The petition backfired badly. http://hardware.silicon.com/storage/0,39024649,39123271,00.htm The overwhelming majority of posters reacted negatively. The main points of criticism against Harmony were:

Apple did disable Harmony around the time of the iPod photo launch, and to older versions shortly after in firmware updates. The change makes it so that all music (past and present) purchased through the RealPlayer Music Store will not work on Apple's iPod. In response, Real said they would get it working again.

In August 2005, an SEC filings by RealNetworks disclosed that continued use of the Harmony technology put themselves at considerable risk because of the possibility of a lawsuit from Apple, which would be expensive to defend against, even if the court agreed that the technology is legal. Additionally, the possibility that "Apple will continue to modify its technology to 'break' the interoperability that Harmony provides to consumers" would mean that "Harmony may no longer work with Apple's products, which could harm our business and reputation, or we may be forced to incur additional development costs to refine Harmony to make it interoperate again."http://www.appleinsider.com/article.php?id=1228

Harmony never resurfaced as an option by RealNetworks.

Conversion to analog There are two other methods to bypass the DRM control. The first method is to burn a copy to an audio CD and then Ripping it. Some software products take an even simpler and more automated method which allows user to burn music to a Virtual CD-RW disc and then automatically rip and encode the music stored on the Virtual CD-R. NoteBurner M4p converter is the typical example which uses this Virtual CD-RW drive method.

The second method is to use a recording software and sound card (utilizing the so-called "analog hole"). TuneBite, Audacity and SoundTaxi are three of the most popular software tools.

Steve Jobs on DRM On February 6, 2007, Steve Jobs, CEO of Apple Inc., published an open letter entitled Thoughts on Music on the Apple website calling on the "big four" music companies to sell their music without DRM. According to Jobs, Apple does not want to use DRM but is forced by the four major musical labels with whom Apple negotiates contracts for iTunes. Jobs' main points were:



Jobs' letter was met with overwhelming praise by the consumer community.

On April 2 2007, Steve Jobs and EMI announced DRM free music for EMI's complete music library for a $0.30 premium above the standard price. This began in May 2007.

Selected Responses The essay caused ripples across the music industry, prompting replies from other major players. Responses include those from Jon Lech Johansen on February 6th, MP3.com founder Michael Robertson on February 8th, Warner Music boss Edgar Bronfman, Jr. and the open DRM Coral Consortium on February 9th, head of LAUNCHcast Dave Goldberg on February 11th, Fred Amoroso of Macrovision on February 16th and the Free Software Foundation on March 7th.

DVD Jon The famous decoder of the Content Scramble System, Jon Lech Johansen, criticized Jobs's statistical evidence that users are not locked into using the iPod by using the iTunes Music Store to download music with Apple Computer's FairPlay (DRM).http://nanocrew.net/2007/02/06/steves-misleading-statistics/

Warner Music Group Corp.'s Edgar Bronfman In a conference call on the earnings of Warner Music Group Corp., CEO Edgar Bronfman argued in favor of DRM, claiming that DRM and interoperability are not mutually exclusive.http://media.seekingalpha.com/article/26496

Coral Consortium A multi-industry group working on creating interoperability between DRM formats, the Coral Consortium responded with an invitation to incorporate their technical specifications for interoperability into the iTunes framework.http://www.coral-interop.org/20070209_Coral_Letter.html

Yahoo's Dave Goldberg In the Silicon Valley Watcher, Tom Foremski interviewed Yahoo Music head Dave Goldberg, who advocated removing DRM from music altogether.http://www.siliconvalleywatcher.com/mt/archives/2007/02/yahoo_exec_says.php

Macrovision's Fred Amoroso CEO and President of Macrovision Corporation, Fred Amoroso posted his own open letter in response to Steve Jobs's. In his reply, Amoroso argued that DRM increases both consumer value and electronic distribution by giving users choices (e.g. rent vs. buy). He also argues in favor of interoperable and open DRM.http://www.macrovision.com/company/1430_5331.htm

References



 

Fairplay



 
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